Retired Force Commander Judd Carpenter  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 74 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 9 (1)4 (-1)1119A9
Rule-bound
 
Skills
Admin 1
Advocate 1
Athletics 0
Clairvoyance 1
Deception 1
Engineer (Life Support) 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner 0
Language 0
Leadership 1
Mechanic 1
Medic 1
Navigation 2
Pilot 0
Recon 1
Science (Life Sciences/Psionicology) 0
Streetwise 0
Survival 0
Tactics (Military) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class23
Army Infantry Lance Corporal12
Agent Intelligence Agent11
Believer Holy Warrior Force Commander33
Retired 06
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Tessie Vargas Rival 0 2 1 2 Geonee (F/22)
Deann Robson Enemy 0 3 4 5 Sylean (F/40)
Ouida Crawford Rival 2 3 0 2 Darmine (F/68)
Ouida Crawford belongs to an unusual cultural or religious group.
Versie Fillanes Enemy 0 2 2 0 Darmine (F/45)
Theresa Butler Enemy 0 1 3 2 Darmine (F/33)
Tyrone Odonaghue Enemy 0 3 2 1 Darmine (M/72)
Eve Cadden Enemy 0 3 1 3 Darmine (F/40)
Alverta Fullmore Rival 2 3 0 2 Darmine (F/24)
Steven Ramos Rival 2 1 1 1 Darmine (M/32)
Steven Ramos gained influence with the character’s assistance.
Elinor Craig Rival 1 0 4 2 Darmine (F/40)
Worth Gomez Contact 1 1 1 1 Darmine (M/41)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 War breaks out, triggering a mandatory draft.
1 20 Used social standing to avoid the draft.
1 22 Graduated. Gain an rival who is upset that Judd Carpenter left the community.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Commanding officer takes an interest in Judd Carpenter's career.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Engineer/Gunner).
3 29 Judd Carpenter foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 31 Judd Carpenter is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5 31 Became a Army (Infantry) with the new title Private.
5 34 Commanding officer takes an interest in Judd Carpenter's career.
5 35 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
6 35 Continued as Army (Infantry).
6 37 Injured. Fully recovered.
7 37 Became a Agent (Intelligence).
7 40 Advanced training in a specialist field.
7 41 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
8 41 Voluntarily left Intelligence
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 44 Judd Carpenter refused an offer of inducements to betray Judd Carpenter's faith. Gain 4 enemies.
8 45 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 45 Continued as Believer (Holy Warrior).
9 49 Judd Carpenter faith enjoys an explosion of popularity largely thanks to Judd Carpenter's efforts.
9 49 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
9 49 Forced to continue current assignment.
9 49 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Believer (Holy Warrior).
10 50 Judd Carpenter come into conflict with a splinter group Judd Carpenter's own religion which maintains Judd Carpenter's version is the wrong one. Gain 3 Rivals.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired.
11 51 Birth or Death involving a family member or close friend.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 57 Victim of a crime.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 62 Birth or Death involving a family member or close friend.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 66 Find Ancient Technology.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 70 Injured.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 72 Gained a contact.
17 74 Aging Crisis. Owe 20,000 for medical bills.
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