Retired Master Technician Julius Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 74 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 6 (0)111AB6
Treacherous, Brazen, Intellectual
 
Skills
Advocate 1
Athletics 0
Carouse 1
Drive (Mole) 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 1
Melee (Fencing) 1
Pilot 0
Profession (Worker/Polymers) 1
Profession (Colonist/Ranching) 1
Science (Social Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Army Cavalry Private01
Drifter Scavenger 02
Drifter Wanderer 01
Citizen Worker Master Technician69
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Pleas Washington Contact 1 1 2 0 Ziadd (M/19)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 19 Failed to qualify for Enforcer (Rogue).
2 19 Submitted to the draft.
2 19 Became a Army (Cavalry) with the new title Private.
2 20 Severely injured. Fully recovered. Owe 6,250 for medical bills.
3 20 Became a Drifter (Scavenger).
3 24 Survived a risky adventure but gained nothing.
4 24 Continued as Drifter (Scavenger).
4 25 Gained a contact.
4 28 Forced to muster out.
5 28 Failed to qualify for Flight (Navy).
5 28 Switched to Drifter (Wanderer).
5 31 Betrayed by a friend. One of Julius Nisbet's Contacts or Allies betrays Julius Nisbet, ending Julius Nisbet's career. That Contact or Ally becomes a Rival or Enemy.
6 31 Became a Citizen (Worker).
6 35 Spent time maintaining and using heavy vehicles.
7 35 Continued as Citizen (Worker).
7 37 Julius Nisbet befriend a superior in the corporation or the colony.
7 39 Promoted to Citizen (Worker) rank 1.
8 39 Continued as Citizen (Worker).
8 41 Advanced training in a specialist field.
8 43 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 43 Continued as Citizen (Worker).
9 45 Julius Nisbet learn something Julius Nisbet should not have – a corporate secret, a political scandal – which Julius Nisbet can profit from illegally.
9 45 Gain a criminal contact.
10 47 Continued as Citizen (Worker).
10 49 Julius Nisbet befriend a superior in the corporation or the colony.
10 51 Promoted to Citizen (Worker) rank 3.
11 51 Continued as Citizen (Worker).
11 53 Julius Nisbet's business expands, Julius Nisbet's corporation grows, or the colony thrives.
12 55 Aging Crisis. Owe 40,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Citizen (Worker).
12 57 Spent time maintaining and using heavy vehicles.
12 59 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
13 59 Aging Crisis. Owe 20,000 for medical bills.
13 59 Continued as Citizen (Worker).
13 60 Julius Nisbet is rewarded for Julius Nisbet's diligence or cunning.
13 63 Promoted to Citizen (Worker) rank 5.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Continued as Citizen (Worker).
14 65 Advanced training in a specialist field.
14 67 Promoted to Citizen (Worker) rank 6 with the new title Master Technician.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
15 69 Find an Alien Artifact.
16 71 Aging Crisis. Owe 60,000 for medical bills.
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