Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Citizen (Worker). |
4 |
31 |
King Hale is rewarded for King Hale's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
King Hale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Switched to Citizen (Corporate). |
6 |
40 |
King Hale learn something King Hale should not have – a corporate secret, a political scandal – which King Hale can profit from illegally. |
6 |
41 |
Promoted to Citizen (Corporate) rank 1. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
42 |
King Hale rise to a position of power in King Hale's colony or corporation. |
7 |
45 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
45 |
Continued as Citizen (Corporate). |
8 |
49 |
King Hale learn something King Hale should not have – a corporate secret, a political scandal – which King Hale can profit from illegally. |
9 |
49 |
Continued as Citizen (Corporate). |
9 |
52 |
King Hale befriend a superior in the corporation or the colony. |
9 |
53 |
Promoted to Citizen (Corporate) rank 3. |
10 |
53 |
Continued as Citizen (Corporate). |
10 |
54 |
King Hale's business expands, King Hale's corporation grows, or the colony thrives. |
10 |
57 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
11 |
57 |
Continued as Citizen (Corporate). |
11 |
61 |
Hard times caused by a lack of interstellar trade costs King Hale King Hale's job. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
63 |
King Hale is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Opponents of King Hale's belief system ambush King Hale. |
13 |
66 |
Nearly killed. Owe 40,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired. |
14 |
67 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |