Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Kirby Hopkins's Contacts or Allies betrays Kirby Hopkins, ending Kirby Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Kirby Hopkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kirby Hopkins fail to help. Gain an Enemy. |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Kirby Hopkins botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Kirby Hopkins have no idea what happened to Kirby Hopkins – they found Kirby Hopkins's ship drifting on the fringes of friendly space. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
When dealing with an alien race, Kirby Hopkins botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Kirby Hopkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
43 |
Kirby Hopkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kirby Hopkins fail to help. Gain an Enemy. |
7 |
43 |
Psychologically damaged by Kirby Hopkins's time in the scouts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
51 |
Gained a contact. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
61 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
66 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |