Retired Petty Officer, 3rd class Loren Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 74 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 3 (-1)111A73
Enchanting, Immaculate
 
Skills
Animals 0
Astrogation 0
Athletics 0
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Gun Combat 0
Gunner (Turret) 1
Language 0
Mechanic 2
Pilot (Capital Ships) 1
Recon 1
Science (Social Sciences/Archaeology) 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class22
Scout Explorer 01
Agent Law Enforcement Corporal13
Drifter Barbarian 02
Drifter Wanderer 01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Orlihokai Uatuhe Ally 4 0 0 2 Aslan (F/32)
Melva Fullmore Ally 4 0 1 0 Florian (F/20)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Vessel participates in a notable military engagement.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Voluntarily left Engineer/Gunner
3 26 Became a Scout (Explorer).
3 28 Loren Ahern have no idea what happened to Loren Ahern – they found Loren Ahern's ship drifting on the fringes of friendly space.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 29 Spend time with an alien race. Gain a contact.
5 32 Continued as Agent (Law Enforcement).
5 35 Given specialist training in vehicles.
5 36 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 36 Continued as Agent (Law Enforcement).
6 37 Loren Ahern's work ends up coming home with Loren Ahern, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 37 Failed to qualify for Explorer (Scout).
7 37 Became a Drifter (Barbarian).
7 40 Loren Ahern do not know what happened to Loren Ahern. There is a gap in Loren Ahern's memory.
8 40 Failed to qualify for Scientist (Scholar).
8 40 Switched to Drifter (Wanderer).
8 44 Injured. Fully recovered. Owe 2,500 for medical bills.
9 44 Failed to qualify for Free Trader (Merchant).
9 44 Returned to Drifter (Barbarian).
9 47 Suffer from a life-threatening illness.
10 47 Aging Crisis. Owe 60,000 for medical bills.
10 47 Retired at age 47.
10 47 Retired.
10 50 Good fortune.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 53 Victim of a crime.
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 57 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙