Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attacked by enemies that Louie Bluit easily defeat. |
2 |
24 |
Gain Enemy if Louie Bluit don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Entered Merchant Academy with the Business curriculum. |
4 |
31 |
Made lifelong friends. Gain 3 Allies. |
4 |
34 |
Graduated with honors. |
5 |
34 |
Became a Merchant (Broker). |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
35 |
A good deal ensures Louie Bluit is living the high life for a few years. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Promoted to Merchant (Broker) rank 4. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Broker) rank 5. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
48 |
Risk Louie Bluit's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Broker) rank 6. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
A sudden war destroys Louie Bluit's trade routes and contacts, forcing Louie Bluit to flee that region of space. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Failed to qualify for Line/Crew (Navy). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Army (Army Support) with the new title Private. |
10 |
53 |
Thrown into a brutal ground war |
10 |
56 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
11 |
56 |
Voluntarily left Army Support |
11 |
56 |
Became a Scout (Surveyor). |
11 |
57 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Louie Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Louie Bluit is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Louie Bluit is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Louie Bluit retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
73 |
Forced to muster out. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |