Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
When dealing with an alien race, Lum Harrison botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Lum Harrison have no idea what happened to Lum Harrison – they found Lum Harrison's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Imperial trade restrictions force Lum Harrison out of business. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Lum Harrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
39 |
Gained a contact. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Lum Harrison do not know what happened to Lum Harrison. There is a gap in Lum Harrison's memory. |
9 |
43 |
Failed to qualify for Academic (Shaper Priest). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Switched to Scout (Explorer) with previous rank. |
9 |
45 |
Lum Harrison's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lum Harrison fail to help. Gain an Enemy. |
9 |
45 |
Psychologically damaged by Lum Harrison's time in the scouts. |
9 |
47 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
47 |
Continued as Scout (Explorer). |
10 |
49 |
Lum Harrison have no idea what happened to Lum Harrison – they found Lum Harrison's ship drifting on the fringes of friendly space. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |