Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Infantry) with the new title Private. |
2 |
28 |
Given a special assignment or duty in Lynn Henderson's unit. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Became a Drifter (Scavenger). |
3 |
33 |
Lynn Henderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
33 |
Failed to qualify for Enforcer (Rogue). |
4 |
33 |
Continued as Drifter (Scavenger). |
4 |
37 |
Suffer from a life-threatening illness. |
5 |
37 |
Failed to qualify for Performer (Entertainer). |
5 |
37 |
Submitted to the draft. |
5 |
37 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
41 |
A new romantic starts. Gain an Ally. |
5 |
41 |
Attempt at commissioned failed. |
6 |
41 |
Attempted to change assignments. |
6 |
41 |
Failed to qualify for Flight (Navy). |
6 |
41 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Good fortune |
6 |
45 |
Forced to muster out. |
7 |
45 |
Failed to qualify for Thief (Rogue). |
7 |
45 |
Switched to Drifter (Wanderer). |
7 |
48 |
Offered job by a patron. Now owe him a favor. |
7 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
50 |
Join a social movement. |
8 |
53 |
Graduated. |
9 |
53 |
Became a Merchant (Merchant Marine). |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
57 |
Imperial trade restrictions force Lynn Henderson out of business. |
10 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
Retired at age 57. |
10 |
57 |
Became a Rogue (Thief). |
10 |
59 |
Involved in the planning of an impressive heist. |
11 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
Continued as Rogue (Thief). |
11 |
63 |
Crime pays off. Gain victim as Enemy. |
11 |
65 |
Promoted to Rogue (Thief) rank 1. |
12 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Continued as Rogue (Thief). |
12 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Retired. |
13 |
69 |
Moved to a new world. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
74 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |