Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Mac Romero easily defeat. |
5 |
35 |
Gain Enemy if Mac Romero don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Mac Romero easily defeat. |
6 |
39 |
Gain Enemy if Mac Romero don't already have one. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Survived a risky adventure but gained nothing. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Nearly killed. Owe 8,750 for medical bills. |
9 |
46 |
Failed to qualify for Performer (Entertainer). |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Scarred. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Broker (Merchant). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Scout (Surveyor). |
10 |
51 |
Mac Romero's ship is damaged, and Mac Romero have to hitch-hike Mac Romero's way back across the stars to the nearest scout base. |
10 |
51 |
Gain 4 Contacts. Gain 1 Enemies. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Scout (Surveyor). |
11 |
54 |
Spend several years jumping from world to world in Mac Romero's scout ship. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Scout (Surveyor). |
12 |
59 |
Mac Romero spend a great deal of time on the fringes of Charted Space. |
12 |
59 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Scout (Surveyor). |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Scout (Surveyor). |
14 |
69 |
Mac Romero inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |