Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Mario Sabilline's trade routes and contacts, forcing Mario Sabilline to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Became a Navy (Line/Crew). |
4 |
33 |
Vessel participates in a notable military engagement. |
4 |
34 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Abuse Mario Sabilline's position for profit. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
42 |
Encounter a Psionic institute. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
43 |
Moved to a new world. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
51 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
57 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
65 |
Moved to a new world. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |