Retired Craftsman Marshall Willis  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 74 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0)111376
Pleasing, Not Trustworthy
 
Skills
Admin 0
Athletics (Endurance) 1
Drive (Mole) 3
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer 0
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Grapple) 1
Persuade 1
Profession (Sports/Motorsports) 1
Profession (Worker/Polymers) 1
Science (Social Sciences/Psychology) 1
Science (Life Sciences/Xenology) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman57
Merchant Merchant Marine Crewman01
Rogue Enforcer 24
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Brandie Crawford Contact 1 1 5 3 Luriani (F/48)
Aletha Hogan Rival 1 0 4 0 Dynchia (F/69)
Aletha Hogan's influence is diminished.
Bethel Washington Enemy 0 3 0 0 Thaggeshi (F/32)
Belva Taylor Contact 1 0 4 1 Sylean (F/30)
Lucius Arnold Ally 4 0 3 1 Dynchia (M/71)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Advanced training in a specialist field.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 25 Advanced training in a specialist field.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 27 Marshall Willis learn something Marshall Willis should not have – a corporate secret, a political scandal – which Marshall Willis can profit from illegally.
3 27 Gain a criminal contact.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Continued as Citizen (Worker).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Forced to continue current assignment.
4 34 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
5 34 Continued as Citizen (Worker).
5 37 Advanced training in a specialist field.
6 38 Continued as Citizen (Worker).
6 39 Marshall Willis befriend a superior in the corporation or the colony.
6 42 Promoted to Citizen (Worker) rank 5.
7 42 Continued as Citizen (Worker).
7 45 Marshall Willis's business expands, Marshall Willis's corporation grows, or the colony thrives.
7 46 Forced to muster out.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Imperial trade restrictions force Marshall Willis out of business.
9 47 Became a Rogue (Enforcer).
9 49 Involved in the planning of an impressive heist.
9 51 Promoted to Rogue (Enforcer) rank 1.
10 51 Continued as Rogue (Enforcer).
10 53 Crime pays off. Gain victim as Enemy.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Attempted to change assignments.
11 55 Failed to qualify for Pirate (Rogue).
11 55 Continued as Rogue (Enforcer).
11 59 Arrested and charged.
11 59 Hired a lawyer to beat the charges.
11 59 Promoted to Rogue (Enforcer) rank 2.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Attempted to change assignments.
12 59 Failed to qualify for Pirate (Rogue).
12 59 Continued as Rogue (Enforcer).
12 63 Severely injured. Fully recovered. Owe 20,000 for medical bills.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 64 Marshall Willis have been following false teachings!
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Retired.
14 67 Gained a contact.
15 68 Aging Crisis. Owe 20,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 72 Aging Crisis. Owe 10,000 for medical bills.
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