Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
26 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
Moved to a new world. |
5 |
34 |
Voluntarily left Enforcer |
5 |
34 |
Failed to qualify for Marine Support (Marine). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Find an Alien Artifact. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Marvin Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
48 |
Embroiled in legal trouble. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
50 |
Make an unexpected connection outside Marvin Skidd's normal circles. Gain a Contact. |
9 |
53 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
53 |
Continued as Merchant (Free Trader). |
10 |
56 |
Smuggle illegal items onto a planet. |
10 |
57 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
58 |
Marvin Skidd's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
58 |
Became a Scout (Surveyor). |
12 |
60 |
Perform an exemplary service for the scouts. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Scout (Surveyor). |
13 |
64 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |