Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Max Sim come into conflict with a splinter group Max Sim's own religion which maintains Max Sim's version is the wrong one. Gain 2 Rivals. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Accused of a crime |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
A good deal ensures Max Sim is living the high life for a few years. |
7 |
38 |
Voluntarily left Broker |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A series of bad deals and decisions force Max Sim into bankruptcy. Max Sim salvages what Max Sim can. |
8 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Max Sim is chosen to represent Max Sim's faith in a vid show or other highly public forum. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
49 |
Max Sim come into conflict with a splinter group Max Sim's own religion which maintains Max Sim's version is the wrong one. Gain 2 Rivals. |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
55 |
Severely injured. Owe 25,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Max Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Max Sim accepted an offer of inducements to betray Max Sim's faith. Gain 880,000 in cash. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |