Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Miller Welter do not know what happened to Miller Welter. There is a gap in Miller Welter's memory. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Switched to Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Returned to Drifter (Barbarian). |
4 |
27 |
Miller Welter do not know what happened to Miller Welter. There is a gap in Miller Welter's memory. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Returned to Drifter (Scavenger). |
5 |
31 |
Miller Welter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
32 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
38 |
A series of bad deals and decisions force Miller Welter into bankruptcy. Miller Welter salvages what Miller Welter can. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Miller Welter refused an offer of inducements to betray Miller Welter's faith. Gain 6 enemies. |
8 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Miller Welter is sent to a new community or parish to preach The Word among the poor. |
9 |
46 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Miller Welter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
50 |
Continued as Believer (Mainstream Believer). |
11 |
53 |
Miller Welter refused an offer of inducements to betray Miller Welter's faith. Gain 3 enemies. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |