Retired Settler Monroe Pearson  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 74 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)111885
Unhappy, Flabby arms, Flirty
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Diplomat 0
Drive (Walker) 2
Drive (Wheel) 1
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Mechanic 0
Medic 1
Melee (Blade) 1
Melee (Striking) 1
Pilot 0
Profession (Worker/Armourer) 1
Recon 1
Science (Space Sciences/Planetology) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Entertainer Journalist 01
Scout Explorer 01
Scholar Physician 12
Drifter Barbarian Warrior24
Retired 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Hildegarde Jimenez Ally 4 0 0 4 Libert (F/74)
Odell Cook Ally 3 0 3 1 Zhodani, Imperium (M/58)
Jim Gregory Enemy 0 6 3 0 Zhodani, Imperium (M/20)
Very bad falling out.
Janice Oneil Contact 0 0 3 0 Zhodani, Imperium (F/62)
Janice Oneil has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 A revolution, attack or other unusual event throws Monroe Pearson's life into chaos, forcing Monroe Pearson to leave the planet.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 27 Monroe Pearson is rewarded for Monroe Pearson's diligence or cunning.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 31 Advanced training in a specialist field.
4 34 Forced to muster out.
5 34 Became a Entertainer (Journalist).
5 37 Public opinion turns on Monroe Pearson.
6 37 Became a Scout (Explorer).
6 38 Psychologically damaged by Monroe Pearson's time in the scouts.
7 38 Became a Scholar (Physician).
7 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 42 Continued as Scholar (Physician).
8 46 Advanced training in a specialist field.
8 46 Promoted to Scholar (Physician) rank 1.
9 46 Voluntarily left Physician
9 46 Became a Drifter (Barbarian).
9 50 Promoted to Drifter (Barbarian) rank 1.
10 50 Continued as Drifter (Barbarian).
10 51 Amnesia.
10 54 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
11 54 Continued as Drifter (Barbarian).
11 58 Betrayed by a friend. One of Monroe Pearson's Contacts or Allies betrays Monroe Pearson, ending Monroe Pearson's career. That Contact or Ally becomes a Rival or Enemy.
12 58 Entered Merchant Academy with the Shipboard curriculum.
12 61 Become leader in social movement.
12 61 Gain an Ally and an Enemy.
12 61 Dropped out of the merchant academy.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Drifter (Barbarian).
13 63 Monroe Pearson do not know what happened to Monroe Pearson. There is a gap in Monroe Pearson's memory.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 64 Gained a contact.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 40,000 for medical bills.
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