Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Nat Rogers's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Nat Rogers survey an alien world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Nat Rogers's ship is damaged, and Nat Rogers have to hitch-hike Nat Rogers's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Go undercover to investigate an enemy. |
6 |
40 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
An investigation takes on a dangerous turn. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Nat Rogers went above and beyond the call of duty. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
51 |
Rewarded for a successful mission. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
10 |
54 |
Voluntarily left Corporate Agent |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
Embroiled in legal trouble. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Scarred. Owe 2,500 for medical bills. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Retired. |
14 |
71 |
Encounter a Psionic institute. |
14 |
71 |
Tested for psionic powers |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |