Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Park Parker's work ends up coming home with Park Parker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Park Parker is sent to a new community or parish to preach The Word among the poor. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Opponents of Park Parker's belief system ambush Park Parker. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
43 |
Find an Alien Artifact. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
50 |
Spend time with an alien race. Gain a contact. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
51 |
Find valuable salvage. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Park Parker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |