Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Patrick Walker do not know what happened to Patrick Walker. There is a gap in Patrick Walker's memory. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Given a special assignment or duty in Patrick Walker's unit. |
3 |
23 |
Voluntarily left Army Support |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
33 |
Continued as Noble (Diplomat). |
6 |
36 |
Join a conspiracy of nobles that were caught. |
6 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Noble (Dilettante) with previous rank. |
7 |
39 |
Become deeply involved in politics on Patrick Walker's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
41 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Returned to Noble (Diplomat). |
8 |
44 |
Join a conspiracy of nobles that were caught. |
8 |
44 |
A disaster or war strikes. |
8 |
45 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
45 |
Continued as Noble (Diplomat). |
9 |
46 |
Lost eye or limb. Fully recovered. |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
49 |
Attempted a risky adventure and was sent to prison. |
11 |
50 |
Became a Prisoner (Inmate). |
11 |
54 |
Disgraced. Word of Patrick Walker's criminal past reaches Patrick Walker's homeworld. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Prisoner (Inmate). |
12 |
56 |
Beaten by a prison gang. |
12 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Switched to Prisoner (Thug) with previous rank. |
13 |
60 |
Persecuted by a prison gang. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Prisoner (Thug). |
14 |
63 |
Disgraced. Word of Patrick Walker's criminal past reaches Patrick Walker's homeworld. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Returned to Prisoner (Inmate). |
15 |
70 |
A guard takes a dislike to Patrick Walker. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Switched to Prisoner (Fixer) with previous rank. |
16 |
74 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |