Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Pete Grain don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Gain Enemy if Pete Grain don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 4. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Pete Grain's Contacts or Allies betrays Pete Grain, ending Pete Grain's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
40 |
Rewarded for a successful mission. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
42 |
Accepted a deal with criminal or other figure under investigation. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Failed to qualify for Explorer (Scout). |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
45 |
Pete Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Pete Grain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Believer (Holy Warrior). |
11 |
52 |
Pete Grain is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
53 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Pete Grain is caught in the periphery of a scandal. |
12 |
57 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Pete Grain refused an offer of inducements to betray Pete Grain's faith. Gain 3 enemies. |
13 |
61 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Pete Grain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
65 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Continued as Believer (Holy Warrior). |
15 |
66 |
Opponents of Pete Grain's belief system ambush Pete Grain. |
15 |
66 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
66 |
Retired. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |