Retired Scout Philip Larson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 74 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 7 (0)111667
Drooping eyelids
 
Skills
Admin 1
Astrogation 1
Athletics 0
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 2
Engineer (M-drive) 1
Gun Combat 0
Heavy Weapons 0
Investigate 1
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Sophontology) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Scholar Scientist 36
Scout Explorer Scout12
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Madelyn Sims Enemy 0 3 1 4 Urunishani (F/64)
Madelyn Sims is actually an organisation such as a political movement or modest sized business.
Relationship redefined. Ally becomes an enemy.
Myrle Terry Rival 1 1 1 0 Darmine (F/96)
Loma Ford Rival 1 2 1 0 Darmine (F/71)
Sydney Young Rival 1 2 1 1 Darmine (M/56)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Philip Larson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 21 Became a Scholar (Scientist).
2 22 Entangled in a bureaucratic or legal morass that distracts Philip Larson from Philip Larson's work.
2 25 Promoted to Scholar (Scientist) rank 1.
3 25 Continued as Scholar (Scientist).
3 29 Advanced training in a specialist field.
4 29 Attempted to change assignments.
4 29 Failed to qualify for Field Researcher (Scholar).
4 29 Continued as Scholar (Scientist).
4 33 Entangled in a bureaucratic or legal morass that distracts Philip Larson from Philip Larson's work.
5 33 Continued as Scholar (Scientist).
5 35 Work for an eccentric but brilliant mentor, who becomes an Ally.
5 37 Promoted to Scholar (Scientist) rank 2.
6 37 Continued as Scholar (Scientist).
6 39 Make a breakthrough in Philip Larson's field.
6 41 Promoted to Scholar (Scientist) rank 3.
7 41 Continued as Scholar (Scientist).
7 44 Philip Larson's work is sabotaged by unknown parties. Philip Larson start again from scratch.
8 45 Voluntarily left Scientist
8 45 Became a Scout (Explorer).
8 47 Spend several years jumping from world to world in Philip Larson's scout ship.
8 49 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 49 Continued as Scout (Explorer).
9 53 Philip Larson have no idea what happened to Philip Larson – they found Philip Larson's ship drifting on the fringes of friendly space.
10 53 Became a Drifter (Wanderer).
10 56 Severely injured. Fully recovered. Owe 5,000 for medical bills.
11 56 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Philip Larson come into conflict with a splinter group Philip Larson's own religion which maintains Philip Larson's version is the wrong one. Gain 3 Rivals.
12 57 Switched to Drifter (Scavenger).
12 61 Offered job by a patron. Now owe him a favor.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Retired at age 61.
13 61 Retired.
13 65 Betrayal. Convert an Ally into a Rival or Enemy.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 69 Moved to a new world.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 70 Victim of a crime.
16 73 Aging Crisis. Owe 50,000 for medical bills.
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