Retired Scout Ramon Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 74 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)111775
Healthy, Kind Hearted
 
Skills
Astrogation 2
Diplomat 0
Drive 0
Electronics (Comms) 2
Gun Combat 0
Jack-of-All-Trades 4
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 0
Profession (Hostile Environment/Low-G) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout11
Scout Surveyor Scout21
Agent Law Enforcement Corporal12
Merchant Merchant Marine Crewman02
Drifter Wanderer 12
Believer Missionary/Humanitarian Project Worker14
Retired 02
 
EducationGraduated
Spacer Community Honors
 
Name Type Affinity Enmity Power Influence Species
Coral Jack Ally 1 1 0 1 Humaniti (F/17)
Coral Jack was ruined by misfortune caused by the character.
Vesta Lette Contact 2 1 1 4 Humaniti (F/30)
Vesta Lette has had an unexpected run of good fortune lately.
Izora Bailey Contact 2 1 1 3 Humaniti (F/67)
Lincoln Richards Contact 2 1 1 1 Humaniti (M/57)
Lincoln Richards belongs to an unusual cultural or religious group.
Christopher Wagner Rival 1 2 1 5 Ziadd (M/26)
Christopher Wagner gains in power.
Lea Dabs Rival 1 1 6 1 Dolphin, Imperium (F/18)
Essie Hanson Enemy 0 4 1 1 Humaniti (M/59)
Essie Hanson is in prison or otherwise trapped somewhere.
Merle Broderib Enemy 0 3 1 2 Dynchia, Imperium (M/17)
Keith Allen Enemy 0 2 1 1 Darmine (M/48)
Irma Barry Enemy 0 4 6 2 Trexen (F/52)
Chauncey Allen Enemy 0 1 5 0 Humaniti (M/20)
Chauncey Allen is in desperate trouble and could use the character’s help.
Christ Rutter Enemy 0 3 2 2 Halka (M/91)
Zita Kinghead Ally 4 0 0 1 Humaniti (F/93)
 
Term Age History
1 18 Entered a spacer community.
1 22 Graduated with honors.
2 22 Failed to qualify for Corporate Agent (Agent).
2 22 Submitted to the draft.
2 22 Became a Scout (Explorer).
2 26 Spend several years jumping from world to world in Ramon Watts's scout ship.
2 26 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Surveyor) with previous rank.
3 28 When dealing with an alien race, Ramon Watts have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 30 Promoted to Scout (Surveyor) rank 2.
4 30 Voluntarily left Surveyor
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 34 Established a network of contacts. Gain 3 contacts.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 38 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Given advanced training in a specialist field
7 42 Continued as Merchant (Merchant Marine).
7 44 Bankrupted by a rival. Gain the other trader as a Rival.
8 44 Became a Drifter (Wanderer).
8 45 Find valuable salvage.
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Continued as Drifter (Wanderer).
9 51 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Believer (Missionary/Humanitarian).
11 58 Ramon Watts refused an offer of inducements to betray Ramon Watts's faith. Gain 5 enemies.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Believer (Missionary/Humanitarian).
12 60 Birth or Death involving a family member or close friend.
12 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Ramon Watts aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Retired.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 74 Moved to a new world.
16 74 Aging Crisis. Owe 50,000 for medical bills.
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