Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Widely recognized. |
1 |
20 |
Kicked out of military academy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Find Ancient Technology. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
30 |
Rewarded for a successful mission. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Voluntarily left Corporate Agent |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Rollin Romero easily defeat. |
5 |
35 |
Gain Enemy if Rollin Romero don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
A notable academic consults with Rollin Romero about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Rollin Romero accepted an offer of inducements to betray Rollin Romero's faith. Gain 420,000 in cash. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
45 |
Good fortune |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Given advanced training in a specialist field |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A good deal ensures Rollin Romero is living the high life for a few years. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Make an unexpected connection outside Rollin Romero's normal circles. Gain a Contact. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Make an unexpected connection outside Rollin Romero's normal circles. Gain a Contact. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |