Retired Senior Crewman Rush Gardner  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 74 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 4 (-1)111774
Always squinting, Uneven beard, Demanding
 
Skills
Animals (Training) 1
Astrogation 1
Broker 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Mechanic 1
Melee (Unarmed) 2
Navigation 1
Persuade 2
Stealth 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman14
Scout Surveyor 04
Scout Courier 03
Prisoner Fixer 01
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Omer Legge Rival 2 2 2 3 Tezcat (M/74)
Golden McNamara Enemy 0 3 5 0 Tezcat (F/42)
Coy Ross Ally 4 0 2 3 Thaggeshi (M/40)
Adda Walla Ally 4 0 0 3 Ayansh'i (F/17)
Steven French Rival 2 3 0 3 Luriani (M/20)
Awath Enemy 0 3 1 0 Bwap (M/24)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Bankrupted by a rival. Gain the other trader as a Rival.
2 21 Became a Scout (Surveyor).
2 25 Rush Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rush Gardner fail to help. Gain an Enemy.
2 25 Psychologically damaged by Rush Gardner's time in the scouts.
3 25 Continued as Scout (Surveyor).
3 28 When dealing with an alien race, Rush Gardner have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 29 Continued as Scout (Surveyor).
4 32 When dealing with an alien race, Rush Gardner have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5 33 Continued as Scout (Surveyor).
5 36 Moved to a new world.
6 37 Voluntarily left Surveyor
6 37 Returned to Merchant (Merchant Marine).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 41 Continued as Merchant (Merchant Marine).
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Continued as Merchant (Merchant Marine).
8 47 A series of bad deals and decisions force Rush Gardner into bankruptcy. Rush Gardner salvages what Rush Gardner can.
9 47 Switched to Scout (Courier) with previous rank.
9 48 Rush Gardner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rush Gardner fail to help. Gain an Enemy.
9 48 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 51 Continued as Scout (Courier).
10 54 Rush Gardner survey an alien world.
11 55 Continued as Scout (Courier).
11 56 Accused of a crime
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired at age 59.
12 59 Became a Prisoner (Fixer).
12 60 Lightly injured, no permanent damage. Fully recovered.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Switched to Prisoner (Thug) with previous rank.
13 65 Persecuted by a prison gang.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Continued as Prisoner (Thug).
14 68 Persecuted by a prison gang.
15 71 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙