Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Display heroism in battle. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Assigned to a peacekeeping role. |
2 |
26 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Infantry) officer rank 4 with the new title Lieutenant Colonel. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Assigned to a peacekeeping role. |
4 |
34 |
Promoted to Army (Infantry) officer rank 5 with the new title Colonel. |
5 |
34 |
Continued as Army (Infantry). |
5 |
37 |
Victim of a crime |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Russell Ferguson's Contacts or Allies betrays Russell Ferguson, ending Russell Ferguson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Russell Ferguson come into conflict with a splinter group Russell Ferguson's own religion which maintains Russell Ferguson's version is the wrong one. Gain 2 Rivals. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
47 |
Survived a risky adventure but gained nothing. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attempted a risky adventure and was wildly successful. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Contact with Government. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Suffer from a life-threatening illness. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |