Retired Senior Crewman Sam McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 74 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 4 (-1)111454
Sarcastic, Careless of Social Rules
 
Skills
Admin 0
Art (Performing) 0
Astrogation 0
Broker 1
Deception 1
Drive 0
Gun Combat 0
Mechanic 1
Melee (Bludgeon) 2
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 2
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Drifter Wanderer 34
Agent Law Enforcement Corporal12
Merchant Merchant Marine Senior Crewman12
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Furman Carlson Enemy 0 6 3 1 Dolphin, Imperium (M/6)
Eulalie Gilbert Contact 0 1 5 1 Ziadd (F/54)
Hilton Arnold Contact 2 1 3 2 Ziadd (M/50)
Besse Steen Contact 3 1 0 0 Zhodani, Imperium (F/21)
Mannie Hunt Rival 1 5 0 1 Cafadan (M/22)
Very bad falling out.
Mattie Young Rival 1 1 0 0 Vanejenese (M/40)
Edwin Jenkins Rival 1 1 1 2 Happrhani (M/52)
Selena Long Ally 0 0 0 0 Ziadd (F/13)
Shunka Ashgi Rival 1 0 3 0 Vilani, Imperium (M/18)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Sam McIntire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sam McIntire fail to help. Gain an Enemy.
1 22 Psychologically damaged by Sam McIntire's time in the scouts.
2 22 Voluntarily left Courier
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Became a Drifter (Wanderer).
2 23 Drafted into Law Enforcement
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 30 Established a network of contacts. Gain 3 contacts.
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Continued as Agent (Law Enforcement).
4 31 Advanced training in a specialist field.
4 34 Forced to muster out.
5 34 Failed to qualify for Merchant Marine (Merchant).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 A series of bad deals and decisions force Sam McIntire into bankruptcy. Sam McIntire salvages what Sam McIntire can.
7 42 Returned to Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
8 50 Attempted a risky adventure and was injured.
8 50 Injured. Fully recovered. Owe 2,500 for medical bills.
8 50 Promoted to Drifter (Wanderer) rank 2.
9 50 Continued as Drifter (Wanderer).
9 53 Find an Alien Artifact.
9 54 Promoted to Drifter (Wanderer) rank 3.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 54 Retired at age 54.
10 54 Voluntarily left Wanderer
10 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 58 Sam McIntire come into conflict with a splinter group Sam McIntire's own religion which maintains Sam McIntire's version is the wrong one. Gain 3 Rivals.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired.
11 61 A new romantic starts. Gain an Ally.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 65 Gained a contact.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 69 Moved to a new world.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 73 Accused of a crime.
15 74 Aging Crisis. Owe 60,000 for medical bills.
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