Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
2 |
25 |
Gain Enemy if Sammie Reekey don't already have one. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
34 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
Sammie Reekey spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
40 |
Backstab a fellow rogue for personal gain. |
6 |
42 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
7 |
42 |
Continued as Rogue (Pirate). |
7 |
43 |
Involved in a gambling ring. |
7 |
46 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
8 |
46 |
Voluntarily left Pirate |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Sammie Reekey retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
54 |
Sammie Reekey is chosen to represent Sammie Reekey's faith in a vid show or other highly public forum. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Scout (Surveyor). |
10 |
56 |
When dealing with an alien race, Sammie Reekey have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
59 |
When dealing with an alien race, Sammie Reekey botch an opportunity to gather extra intelligence about them. |
11 |
59 |
Sammie Reekey have no idea what happened to Sammie Reekey – they found Sammie Reekey's ship drifting on the fringes of friendly space. |
12 |
62 |
Continued as Scout (Surveyor). |
12 |
66 |
When dealing with an alien race, Sammie Reekey have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
12 |
66 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
13 |
66 |
Attempted to change assignments. |
13 |
66 |
Switched to Scout (Explorer) with previous rank. |
13 |
69 |
Severely injured. Owe 2,500 for medical bills. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Retired at age 69. |
14 |
69 |
Returned to Believer (Missionary/Humanitarian). |
14 |
73 |
Sammie Reekey is sent to a new community or parish to preach The Word among the poor. |
14 |
73 |
Forced to continue current assignment. |
14 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |