Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Sampson Harvey befriend a superior in the corporation or the colony. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Sampson Harvey learn something Sampson Harvey should not have – a corporate secret, a political scandal – which Sampson Harvey can profit from illegally. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Spent time maintaining and using heavy vehicles. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
38 |
Sampson Harvey's business expands, Sampson Harvey's corporation grows, or the colony thrives. |
6 |
40 |
Promoted to Citizen (Corporate) rank 3. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
44 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
45 |
Political upheaval strikes Sampson Harvey's homeworld, and Sampson Harvey is caught up in the revolution. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Entertainer (Performer). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Promoted to Entertainer (Performer) rank 1. |
10 |
52 |
Continued as Entertainer (Performer). |
10 |
53 |
Invited to take part in a controversial event or exhibition that improves Sampson Harvey's social standing. |
10 |
56 |
Promoted to Entertainer (Performer) rank 2. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Performer). |
11 |
58 |
Criticised a questionable political leader on Sampson Harvey's homeworld, causing his downfall. Gain an Enemy |
11 |
60 |
Promoted to Entertainer (Performer) rank 3. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Entertainer (Performer). |
12 |
62 |
An investigation, tour, project or expedition goes wrong, stranding Sampson Harvey far from home. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
66 |
Sampson Harvey refused an offer of inducements to betray Sampson Harvey's faith. Gain 4 enemies. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Sampson Harvey secretly provide religious rites for a dying leader or noble, although they do not share Sampson Harvey's faith. Gain an Ally in the family and a Rival who disagrees with Sampson Harvey's choice. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
Sampson Harvey accepted an offer of inducements to betray Sampson Harvey's faith. Gain 870,000 in cash. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |