Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Sampson Pabst's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sampson Pabst fail to help. Gain an Enemy. |
2 |
25 |
Psychologically damaged by Sampson Pabst's time in the scouts. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Sampson Pabst inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Flight (Navy). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
32 |
Sampson Pabst manipulate and charm Sampson Pabst's way through high society. Gain a Rival and an Ally. |
6 |
34 |
Continued as Noble (Dilettante). |
6 |
35 |
Sampson Pabst make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
38 |
Promoted to Noble (Dilettante) rank 1. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
41 |
Inherit a gift from a rich relative. |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
43 |
Become deeply involved in politics on Sampson Pabst's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
9 |
46 |
Continued as Noble (Dilettante). |
9 |
49 |
time as a ruler or playboy gives Sampson Pabst a wide range of experiences. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
54 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
54 |
Failed to qualify for Merchant Academy. |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
56 |
Sampson Pabst's work ends up coming home with Sampson Pabst, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Sampson Pabst is chosen to represent Sampson Pabst's faith in a vid show or other highly public forum. |
12 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Voluntarily left Mainstream Believer |
13 |
60 |
Retired. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |