Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Win a prestigious prize for Selmer Shackley's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Make a breakthrough in Selmer Shackley's field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Make a breakthrough in Selmer Shackley's field. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
Caught cheating in some fashion, advancing Selmer Shackley's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
A disaster or war strikes. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
The planetary government interferes with Selmer Shackley's research for political or religious reasons. Selmer Shackley continue working secretely. |
4 |
31 |
Gain an Enemy |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Win a prestigious prize for Selmer Shackley's work. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
42 |
Promoted to Scholar (Scientist) rank 3. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
43 |
Caught cheating in some fashion, advancing Selmer Shackley's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
43 |
An expedition or voyage goes wrong, leaving Selmer Shackley stranded in the wilderness. |
7 |
43 |
Gain an Enemy |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Drafted into Cavalry |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Became a Army (Cavalry) with the new title Private. |
9 |
53 |
Selmer Shackley is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
53 |
Failed to qualify for Broker (Merchant). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Navy (Line/Crew) with the new title Crewman. |
10 |
57 |
Lost eye or limb. Fully recovered. |
11 |
57 |
Returned to Drifter (Barbarian). |
11 |
59 |
Attacked by enemies that Selmer Shackley easily defeat. |
11 |
59 |
Gain Enemy if Selmer Shackley don't already have one. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Drifter (Barbarian). |
12 |
65 |
Selmer Shackley do not know what happened to Selmer Shackley. There is a gap in Selmer Shackley's memory. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |