Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Join homeworld’s celebrity circles |
3 |
30 |
Promoted to Entertainer (Artist) rank 3. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
One of Selmer Steward's pieces of art is stolen, and the investigation brings Selmer Steward into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Artist) rank 4. |
5 |
34 |
Voluntarily left Artist |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
A sudden war destroys Selmer Steward's trade routes and contacts, forcing Selmer Steward to flee that region of space. |
5 |
37 |
Gain rebels as Enemy |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Selmer Steward's Contacts or Allies betrays Selmer Steward, ending Selmer Steward's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
46 |
Moved to a new world. |
8 |
46 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
46 |
Continued as Noble (Diplomat). |
9 |
47 |
Selmer Steward make an alliance with a powerful and charismatic noble, who becomes an Ally. |
10 |
50 |
Continued as Noble (Diplomat). |
10 |
54 |
Become deeply involved in politics on Selmer Steward's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
54 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Dilettante (Noble). |
11 |
54 |
Continued as Noble (Diplomat). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Attempted to change assignments. |
12 |
58 |
Failed to qualify for Dilettante (Noble). |
12 |
58 |
Continued as Noble (Diplomat). |
12 |
59 |
A disaster or war strikes. |
12 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Opponents of Selmer Steward's belief system ambush Selmer Steward. |
13 |
61 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |