Retired Experienced Broker Sherman McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 74 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 10 (1) 4 (-1)111DA4
Unfriendly
 
Skills
Admin 3
Advocate 1
Astrogation 3
Athletics (Dexterity) 1
Broker 3
Carouse 1
Deception 2
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Screen) 1
Language 0
Leadership 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 4
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class22
Navy Line/Crew Petty Officer, 3rd class21
Merchant Broker Experienced Broker79
Believer Holy Warrior Combat Leader22
 
Name Type Affinity Enmity Power Influence Species
Roosevelt Meighan Ally 1 0 3 1 Solomani, Imperium (M/35)
Rush Paul Enemy 0 3 1 0 Suerrat (M/53)
Rush Paul has life-changing event that creates new responsibilities.
Alyce Ross Ally 1 0 0 1 Happrhani (F/25)
Alyce Ross is missing under suspicious circumstances.
Harve Shackley Contact 2 1 1 4 Swanfeh (M/36)
Garnet Walker Enemy 0 4 1 4 Kedepu (F/42)
Elda Howard Enemy 0 3 1 0 Urunishani (F/21)
Shelton Hicks Enemy 0 1 4 3 Thaggeshi (M/62)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Abuse Sherman McKee's position for profit.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Advanced training in a specialist field.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 29 Commanding officer takes an interest in Sherman McKee's career.
4 30 Voluntarily left Line/Crew
4 30 Became a Merchant (Broker).
4 31 Gained a contact.
4 34 Promoted to Merchant (Broker) rank 1.
5 34 Continued as Merchant (Broker).
5 37 A good deal ensures Sherman McKee is living the high life for a few years.
6 38 Continued as Merchant (Broker).
6 40 Befriend a useful ally in one sphere. Gain an Ally.
6 42 Forced to continue current assignment.
6 42 Promoted to Merchant (Broker) rank 2.
7 42 Continued as Merchant (Broker).
7 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 46 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
8 46 Continued as Merchant (Broker).
8 50 Befriend a useful ally in one sphere. Gain an Ally.
8 50 Promoted to Merchant (Broker) rank 4.
9 50 Continued as Merchant (Broker).
9 52 Embroiled in legal trouble.
9 54 Promoted to Merchant (Broker) rank 5.
10 54 Continued as Merchant (Broker).
10 56 Risk Sherman McKee's fortune on a possibility lucrative deal and win.
10 58 Promoted to Merchant (Broker) rank 6.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Broker).
11 61 Sherman McKee's business or ship thrives.
11 62 Promoted to Merchant (Broker) rank 7.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Continued as Merchant (Broker).
12 65 Make an unexpected connection outside Sherman McKee's normal circles. Gain a Contact.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Became a Believer (Holy Warrior) with the new title Hopeful.
13 70 Sherman McKee refused an offer of inducements to betray Sherman McKee's faith. Gain 3 enemies.
13 70 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 70 Aging Crisis. Owe 10,000 for medical bills.
14 70 Continued as Believer (Holy Warrior).
14 74 Moved to a new world.
14 74 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
15 74 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙