Retired 2nd Officer Sid Cawley  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Pirian 74 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 12 (2)4 (-1)11194C
Rawboned, Cooperative, Sedate
 
Skills
Animals 0
Athletics 0
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Investigate 0
Jack-of-All-Trades 2
Language 0
Leadership 1
Mechanic 2
Medic 0
Persuade 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession (Colonist) 0
Science (Life Sciences/Psionicology) 1
Steward 1
Streetwise 2
Telekinesis 0
Telepathy 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 11
Drifter Wanderer 11
Psion Adept 04
Merchant Merchant Marine 2nd Officer45
Believer Missionary/Humanitarian Project Leader32
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Unknown Prescott Enemy 0 1 0 3 Swanfeh (M/29)
Arvilla Greerson Contact 1 1 0 3 Murrissi (F/50)
Queenie Shapter Contact 1 1 0 6 Pirian (F/26)
Queenie Shapter gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 19 Refuse to join a cheat in some fashion.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Voluntarily left Scientist
2 22 Failed to qualify for Colonist (Citizen).
2 22 Became a Drifter (Wanderer).
2 24 Encounter a Psionic institute.
2 24 Tested for psionic powers
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Became a Psion (Adept).
3 28 Use Sid Cawley's psionic powers in an unethical fashion. Gain an enemy.
4 30 Continued as Psion (Adept).
4 34 Refuse to misuse powers for personal gain.
5 34 Continued as Psion (Adept).
5 35 Refuse to misuse powers for personal gain.
6 38 Continued as Psion (Adept).
6 42 Gain a contact outside of normal circles.
6 42 Forced to muster out.
7 42 Entered Merchant Academy with the Shipboard curriculum.
7 45 Contacted by an underground psionic group.
7 46 Graduated.
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 49 A good deal ensures Sid Cawley is living the high life for a few years.
8 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 50 Continued as Merchant (Merchant Marine).
9 52 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 54 Continued as Merchant (Merchant Marine).
10 56 Embroiled in legal trouble.
11 58 Continued as Merchant (Merchant Marine).
11 62 Make an unexpected connection outside Sid Cawley's normal circles. Gain a Contact.
11 62 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Merchant (Merchant Marine).
12 65 Embroiled in legal trouble.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 68 Sid Cawley faith enjoys an explosion of popularity largely thanks to Sid Cawley's efforts.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 70 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 70 Continued as Believer (Missionary/Humanitarian).
14 73 Sid Cawley is sent to a new community or parish to preach The Word among the poor.
14 74 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
15 74 Aging Crisis. Owe 30,000 for medical bills.
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