Retired Junior Project Worker Sidney Cochran  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 74 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 4 (-1)111334
Inhumane, Seductive, Xenophobic
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Deception 1
Diplomat 0
Drive (Track) 1
Electronics 0
Explosives 1
Gun Combat 0
Gunner (Capital) 1
Mechanic 0
Melee (Bludgeon) 1
Pilot 0
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Rogue Thief 02
Citizen Colonist 12
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 13
Believer Holy Warrior Hopeful-11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Birdie Xavier Contact 3 1 2 0 Vanejenese (F/78)
Magdalene Guillan Contact 2 3 1 0 Murrissi (F/39)
An incident occured.
Ivey Lambert Contact 1 1 0 3 Suerrat (M/32)
Wilton Baker Contact 2 1 4 3 Murrissi (M/34)
Cornelius Murphy Enemy 0 4 3 0 Zaris (M/75)
Cornelius Murphy is particularly unusual, such as an artificial intelligence or very alien being.
Annie Commins Enemy 0 2 0 5 Murrissi (M/42)
Walter Purcell Contact 2 1 5 1 Ne Kraeda ren Kelva (F/25)
Veda Hicks Contact 3 2 4 4 Murrissi (F/44)
An incident occured.
Baswebda-Ape Ally 3 0 0 0 Bwap (F/19)
Sampson Anderson Contact 3 1 5 0 Kedepu (M/77)
 
Term Age History
1 18 Became a Scout (Explorer).
1 19 Sidney Cochran's ship is damaged, and Sidney Cochran have to hitch-hike Sidney Cochran's way back across the stars to the nearest scout base.
1 19 Gain 4 Contacts. Gain 2 Enemies.
2 19 Became a Rogue (Thief).
2 21 A job goes wrong, forcing Sidney Cochran to flee off-planet.
3 21 Became a Citizen (Colonist).
3 25 Political upheaval strikes Sidney Cochran's homeworld, and Sidney Cochran is caught up in the revolution.
3 25 Promoted to Citizen (Colonist) rank 1.
4 25 Continued as Citizen (Colonist).
4 27 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
5 27 Returned to Rogue (Thief).
5 29 Severely injured. Fully recovered. Owe 10,000 for medical bills.
6 29 Failed to qualify for Cavalry (Army).
6 29 Submitted to the draft.
6 29 Switched to Scout (Surveyor) with previous rank.
6 31 Psychologically damaged by Sidney Cochran's time in the scouts.
7 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 34 Opponents of Sidney Cochran's belief system ambush Sidney Cochran.
7 34 Injured. Fully recovered. Owe 5,000 for medical bills.
8 34 Became a Drifter (Wanderer).
8 38 Find valuable salvage.
8 38 Promoted to Drifter (Wanderer) rank 1.
9 38 Continued as Drifter (Wanderer).
9 41 Survived a risky adventure but gained nothing.
10 42 Aging Crisis. Owe 40,000 for medical bills.
10 42 Retired at age 42.
10 42 Continued as Drifter (Wanderer).
10 46 Suffer from a life-threatening illness.
11 46 Aging Crisis. Owe 20,000 for medical bills.
11 46 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 47 Sidney Cochran is caught in the periphery of a scandal.
11 47 Demoted to Believer (Holy Warrior) rank -1.
12 50 Aging Crisis. Owe 30,000 for medical bills.
12 50 Voluntarily left Holy Warrior
12 50 Retired.
12 54 Gained a contact.
13 54 Aging Crisis. Owe 50,000 for medical bills.
13 57 A romantic relationship ends badly. Gain a Rival or Enemy.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 61 Birth or Death involving a family member or close friend.
15 62 Aging Crisis. Owe 30,000 for medical bills.
15 65 Gained a contact.
16 66 Aging Crisis. Owe 20,000 for medical bills.
16 67 A new romantic starts. Gain an Ally.
17 70 Aging Crisis. Owe 10,000 for medical bills.
17 71 Gained a contact.
18 74 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙