Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
24 |
Refused to criticise a questionable political leader on Te-waat's homeworld. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Te-waat far from home. |
4 |
27 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
31 |
Inherit a gift from a rich relative. |
4 |
31 |
Promoted to Noble (Dilettante) rank 1. |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
34 |
Te-waat reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Te-waat sponge off Te-waat's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
5 |
35 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
6 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Noble (Diplomat) with the new title 1st Secretary and previous rank. |
7 |
41 |
time as a ruler or playboy gives Te-waat a wide range of experiences. |
7 |
43 |
Promoted to Noble (Diplomat) rank 4 with the new title Counsellor. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Returned to Noble (Administrator). |
8 |
46 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
47 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Noble (Administrator). |
9 |
50 |
Inherit a gift from a rich relative. |
9 |
51 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Continued as Noble (Administrator). |
10 |
53 |
Te-waat manipulate and charm Te-waat's way through high society. Gain a Rival and an Ally. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Voluntarily left Administrator |
11 |
55 |
Became a Citizen (Corporate). |
11 |
58 |
Te-waat's business expands, Te-waat's corporation grows, or the colony thrives. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Citizen (Corporate). |
12 |
61 |
Gained a contact. |
12 |
63 |
Promoted to Citizen (Corporate) rank 1. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Citizen (Corporate). |
13 |
66 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
70 |
Te-waat refused an offer of inducements to betray Te-waat's faith. Gain 6 enemies. |
14 |
70 |
Forced to continue current assignment. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
74 |
Opponents of Te-waat's belief system ambush Te-waat. |
15 |
74 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |