Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Entertainer (Performer). |
2 |
23 |
Public opinion turns on Tom Clarke. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Failed to qualify for Scientist (Scholar). |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
26 |
Tom Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
27 |
Tom Clarke have been following false teachings! |
6 |
27 |
Switched to Drifter (Wanderer). |
6 |
29 |
Severely injured. Owe 10,000 for medical bills. |
7 |
29 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
31 |
A notable academic consults with Tom Clarke about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
33 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
33 |
Continued as Believer (Mainstream Believer). |
8 |
36 |
Moved to a new world. |
9 |
37 |
Continued as Believer (Mainstream Believer). |
9 |
40 |
Tom Clarke refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tom Clarke's faith. |
9 |
41 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
41 |
Continued as Believer (Mainstream Believer). |
10 |
42 |
Tom Clarke is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Continued as Believer (Mainstream Believer). |
11 |
49 |
Tom Clarke is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
49 |
Forced to muster out. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Retired. |
12 |
52 |
Good fortune. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Spend time with an alien race. Gain a contact. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
69 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |