Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Tsaegkoghdhuedhsa Korgou gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Tsaegkoghdhuedhsa Korgou went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Tsaegkoghdhuedhsa Korgou's work ends up coming home with Tsaegkoghdhuedhsa Korgou, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
34 |
Tsaegkoghdhuedhsa Korgou do not know what happened to Tsaegkoghdhuedhsa Korgou. There is a gap in Tsaegkoghdhuedhsa Korgou's memory. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Tsaegkoghdhuedhsa Korgou's normal circles. Gain a Contact. |
8 |
42 |
Voluntarily left Merchant Marine |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Tsaegkoghdhuedhsa Korgou accepted an offer of inducements to betray Tsaegkoghdhuedhsa Korgou's faith. Gain 360,000 in cash. |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Tsaegkoghdhuedhsa Korgou aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |