Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Verner Snyder's Contacts or Allies betrays Verner Snyder, ending Verner Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Verner Snyder's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
23 |
Go undercover to investigate an enemy. |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Intelligence). |
4 |
27 |
Verner Snyder went above and beyond the call of duty. |
4 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
30 |
Continued as Agent (Intelligence). |
5 |
32 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Agent (Intelligence) rank 3. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Entertainer (Artist). |
8 |
44 |
Verner Snyder is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Find Ancient Technology. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |