Retired Detective Vester Sheils  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 74 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 7 (0)111957
Flushed skin, Weak nerves, Remorseful
 
Skills
Admin 0
Athletics (Endurance) 1
Deception 0
Drive 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Striking) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession (Spacer/Crewmember) 1
Profession (Freeloader/Scrounging) 2
Recon 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Scout Courier 04
Scout Explorer 02
Drifter Scavenger 13
Agent Law Enforcement Detective34
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Casper Reynolds Ally 4 0 1 4 Tapazmal (M/31)
Anastasia Kerran Enemy 1 3 2 3 Kedepu (F/25)
Relationship altered.
Issac Heard Rival 1 4 1 1 Pirian (M/36)
Very bad falling out.
Lionel Lewis Enemy 0 3 0 3 Tapazmal (M/16)
Lionel Lewis was ruined by misfortune caused by the character.
Ellen Farrell Contact 3 1 1 6 Tapazmal (F/54)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Wanderer).
1 21 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 21 Became a Scout (Courier).
2 25 When dealing with an alien race, Vester Sheils have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 25 Continued as Scout (Courier).
3 26 Perform an exemplary service for the scouts.
4 29 Continued as Scout (Courier).
4 32 Moved to a new world.
5 33 Continued as Scout (Courier).
5 36 Perform an exemplary service for the scouts.
6 37 Attempted to change assignments.
6 37 Switched to Scout (Explorer) with previous rank.
6 39 Vester Sheils's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vester Sheils fail to help. Gain an Enemy.
6 39 Psychologically damaged by Vester Sheils's time in the scouts.
7 41 Continued as Scout (Explorer).
7 45 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 45 Switched to Drifter (Scavenger).
8 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 49 Promoted to Drifter (Scavenger) rank 1.
9 49 Continued as Drifter (Scavenger).
9 53 Vester Sheils do not know what happened to Vester Sheils. There is a gap in Vester Sheils's memory.
10 53 Failed to qualify for Surveyor (Scout).
10 53 Continued as Drifter (Scavenger).
10 54 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 54 Failed to qualify for Merchant Marine (Merchant).
11 54 Returned to Drifter (Wanderer).
11 56 Nearly killed. Owe 17,500 for medical bills.
12 56 Failed to qualify for Physician (Scholar).
12 56 Submitted to the draft.
12 56 Became a Agent (Law Enforcement) with the new title Rookie.
12 60 An investigation takes on a dangerous turn.
12 60 Vester Sheils's work ends up coming home with Vester Sheils, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
12 60 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Agent (Law Enforcement).
13 64 Advanced training in a specialist field.
13 64 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Continued as Agent (Law Enforcement).
14 68 Advanced training in a specialist field.
14 68 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Continued as Agent (Law Enforcement).
15 69 Refused a deal with criminal or other figure under investigation. Gain an Enemy
16 69 Aging Crisis. Owe 30,000 for medical bills.
16 69 Retired.
16 73 Gained a contact.
17 73 Aging Crisis. Owe 10,000 for medical bills.
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