Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Good fortune |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Gain Enemy if Ward Howlett don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Voluntarily left Wanderer |
7 |
42 |
Failed to qualify for Colonist (Citizen). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
46 |
Ward Howlett went above and beyond the call of duty. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
47 |
Crime pays off. Gain victim as Enemy. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
53 |
Befriended by a senior agent. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |