Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Display heroism in battle. |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Ward Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ward Lite fail to help. Gain an Enemy. |
3 |
27 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Voluntarily left Surveyor |
4 |
27 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
28 |
Spent the college years partying. |
4 |
29 |
Dropped out of the merchant academy. |
5 |
29 |
Continued as Scout (Surveyor). |
5 |
30 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
36 |
Spend several years jumping from world to world in Ward Lite's scout ship. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Scout (Explorer) with previous rank. |
7 |
39 |
Ward Lite spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Gain a contact in an alien race. |
7 |
41 |
Promoted to Scout (Explorer) rank 2. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
44 |
Ward Lite survey an alien world. |
8 |
45 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Switched to Scout (Courier) with previous rank. |
9 |
46 |
Moved to a new world. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Explorer (Scout). |
10 |
49 |
Continued as Scout (Courier). |
10 |
52 |
Ward Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ward Lite fail to help. Gain an Enemy. |
10 |
52 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Continued as Scout (Courier). |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
57 |
Attempted to change assignments. |
12 |
57 |
Failed to qualify for Explorer (Scout). |
12 |
57 |
Continued as Scout (Courier). |
12 |
61 |
Encounter a Psionic institute. |
12 |
61 |
Tested for psionic powers |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Scout (Courier). |
13 |
63 |
Good fortune |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Scout (Courier). |
14 |
67 |
Birth or Death involving a family member or close friend. |
14 |
69 |
Promoted to Scout (Courier) rank 4. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Continued as Scout (Courier). |
15 |
71 |
Scarred. Owe 2,500 for medical bills. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |