Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Wheeler Hand easily defeat. |
1 |
20 |
Gain Enemy if Wheeler Hand don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Drafted into Merchant Marine |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Make an unexpected connection outside Wheeler Hand's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A series of bad deals and decisions force Wheeler Hand into bankruptcy. Wheeler Hand salvages what Wheeler Hand can. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Wheeler Hand aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Wheeler Hand refused an offer of inducements to betray Wheeler Hand's faith. Gain 4 enemies. |
9 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Continued as Believer (Holy Warrior). |
10 |
48 |
Wheeler Hand come into conflict with a splinter group Wheeler Hand's own religion which maintains Wheeler Hand's version is the wrong one. Gain 2 Rivals. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |