Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Wilburn Harrison far from home. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Wilburn Harrison is sent to a new community or parish to preach The Word among the poor. |
2 |
23 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
23 |
Continued as Believer (Holy Warrior). |
3 |
25 |
Opponents of Wilburn Harrison's belief system ambush Wilburn Harrison. |
3 |
25 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
29 |
Assigned to an assault on an enemy fortress. |
4 |
29 |
Injured |
5 |
29 |
Continued as Marine (Marine Support). |
5 |
33 |
Commanding officer takes an interest in Wilburn Harrison's career. |
6 |
33 |
Continued as Marine (Marine Support). |
6 |
37 |
A mission goes disastrously wrong due to Wilburn Harrison's commander’s error or incompetence, but Wilburn Harrison survive. |
6 |
37 |
Report commander and gain an Enemy. |
7 |
37 |
Continued as Marine (Marine Support). |
7 |
41 |
Nearly killed. Fully recovered. |
8 |
41 |
Failed to qualify for Worker (Citizen). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
42 |
Gained a contact. |
8 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
45 |
Continued as Navy (Engineer/Gunner). |
9 |
47 |
Wilburn Harrison is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
47 |
Became a Drifter (Scavenger). |
10 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Wilburn Harrison aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |