Retired Lieutenant Wilburn Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 74 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 3 (-1) 1 (-2)111C31
Evasive, Constant Hiccups
 
Skills
Broker 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Energy) 2
Investigate 1
Mechanic 2
Melee (Fencing) 1
Melee (Striking) 1
Pilot (Small Craft) 1
Recon 1
Stealth 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant45
Scout Courier 03
Merchant Merchant Marine 3rd Officer35
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Roosevelt Ahern Rival 1 1 2 5 Ayansh'i (M/56)
Crystal Keogh Contact 0 1 5 0 Tezcat (F/26)
Crystal Keogh has negatively life-changing event.
Dianne Wade Contact 2 1 5 0 Libert (F/51)
Forgiveness.
August Cooper Rival 1 1 0 0 Tezcat (M/44)
Ghozuekhoez Annazkfaegh Contact 3 0 3 0 Vargr, Imperium (M/65)
Gene Hegan Enemy 0 2 4 0 Florian (M/33)
Gene Hegan is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Established a network of contacts. Gain 2 contacts.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 31 Befriended by a senior agent.
4 34 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
5 34 Continued as Agent (Law Enforcement).
5 38 Hard times caused by a lack of interstellar trade costs Wilburn Kennedy's job.
6 38 Became a Scout (Courier).
6 40 Good fortune
7 42 Continued as Scout (Courier).
7 43 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 46 Continued as Scout (Courier).
8 48 Wilburn Kennedy have no idea what happened to Wilburn Kennedy – they found Wilburn Kennedy's ship drifting on the fringes of friendly space.
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 49 Smuggle illegal items onto a planet.
9 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Merchant Marine).
10 53 Gained a contact.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 60 Smuggle illegal items onto a planet.
11 60 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Merchant (Merchant Marine).
12 63 Make an unexpected connection outside Wilburn Kennedy's normal circles. Gain a Contact.
12 64 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Merchant (Merchant Marine).
13 67 Wilburn Kennedy's ship or starport is destroyed by criminals. Gain them as an Enemy.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 67 Retired.
14 71 Accused of a crime.
15 71 Aging Crisis. Owe 60,000 for medical bills.
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