Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Moved to a new world. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Given advanced training in a specialist field |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Willie Anderson's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Willie Anderson's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Willie Anderson's normal circles. Gain a Contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Thief (Rogue). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
51 |
Willie Anderson do not know what happened to Willie Anderson. There is a gap in Willie Anderson's memory. |
10 |
51 |
Failed to qualify for Worker (Citizen). |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
52 |
Willie Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Willie Anderson faith enjoys an explosion of popularity largely thanks to Willie Anderson's efforts. |
11 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Willie Anderson faith is shaken. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Opponents of Willie Anderson's belief system ambush Willie Anderson. |
13 |
63 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
66 |
Encounter a Psionic institute. |
14 |
66 |
Tested for psionic powers |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |