Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Wilmer Carnall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Wilmer Carnall faith is shaken. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Became a Citizen (Corporate). |
6 |
39 |
Wilmer Carnall is rewarded for Wilmer Carnall's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Voluntarily left Corporate |
7 |
42 |
Failed to qualify for Merchant Academy. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Wilmer Carnall do not know what happened to Wilmer Carnall. There is a gap in Wilmer Carnall's memory. |
8 |
46 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Embroiled in legal trouble. |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
A sudden war destroys Wilmer Carnall's trade routes and contacts, forcing Wilmer Carnall to flee that region of space. |
13 |
67 |
Gain rebels as Enemy |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
Wilmer Carnall is chosen to represent Wilmer Carnall's faith in a vid show or other highly public forum. |
14 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |