Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Good fortune |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Established a network of contacts. Gain 1 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Wm Head's work ends up coming home with Wm Head, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Make an unexpected connection outside Wm Head's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A good deal ensures Wm Head is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Wm Head is living the high life for a few years. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Risk Wm Head's fortune on a possibility lucrative deal and win. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Citizen (Worker). |
11 |
60 |
Hard times caused by a lack of interstellar trade costs Wm Head Wm Head's job. |
12 |
60 |
Became a Entertainer (Artist). |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
64 |
Promoted to Entertainer (Artist) rank 1. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Entertainer (Artist). |
13 |
65 |
One of Wm Head's pieces of art is stolen, and the investigation brings Wm Head into the criminal underworld. |
13 |
68 |
Promoted to Entertainer (Artist) rank 2. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Entertainer (Artist). |
14 |
71 |
Expose or are involved in a scandal of some sort. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |