Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Wright Fallow's life into chaos, forcing Wright Fallow to leave the planet. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Thrown into a brutal ground war |
3 |
26 |
Injured. Fully recovered. |
4 |
29 |
Continued as Army (Infantry). |
4 |
32 |
Wright Fallow is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Wright Fallow is chosen to represent Wright Fallow's faith in a vid show or other highly public forum. |
5 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
A notable academic consults with Wright Fallow about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Wright Fallow retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
48 |
Wright Fallow is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
52 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
A good deal ensures Wright Fallow is living the high life for a few years. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
A sudden war destroys Wright Fallow's trade routes and contacts, forcing Wright Fallow to flee that region of space. |
11 |
58 |
Gain rebels as Enemy |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |