Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
On the front lines of a planetary assault and occupation. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A mission goes disastrously wrong due to Alan McNamara's commander’s error or incompetence, but Alan McNamara survive. |
2 |
23 |
Cover for the commander and gain an Ally. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
28 |
Made lifelong friends. Gain 2 Allies. |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
A good deal ensures Alan McNamara is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Good fortune |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Alan McNamara retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Opponents of Alan McNamara's belief system ambush Alan McNamara. |
9 |
52 |
Severely injured. Owe 25,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |