Retired Scout Albin McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 75 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 3 (-1)111973
Disloyal
 
Skills
Astrogation 1
Athletics (Strength) 1
Broker 1
Carouse 2
Deception 1
Drive (Track) 1
Electronics (Computers) 2
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Investigate 0
Recon 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent12
Entertainer Performer 44
Merchant Broker 12
Scout Courier Scout23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Julie Ford Contact 1 1 5 1 Cassilldan (F/33)
Dominic Hanson Ally 3 0 2 1 Swanfeh (M/24)
Reba Collins Ally 3 0 1 4 Swanfeh (F/22)
Byron Ryan Enemy 0 2 1 1 Swanfeh (M/46)
Byron Ryan fell on hard times.
Exie Little Ally 2 0 1 2 Libert (F/27)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Given specialist training in vehicles.
1 22 Forced to continue current assignment.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Albin McIntire went above and beyond the call of duty.
3 26 Voluntarily left Corporate Agent
3 26 Became a Entertainer (Performer).
3 27 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
3 30 Promoted to Entertainer (Performer) rank 1.
4 30 Continued as Entertainer (Performer).
4 32 One of Albin McIntire's pieces of art is stolen, and the investigation brings Albin McIntire into the criminal underworld.
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Continued as Entertainer (Performer).
5 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Entertainer (Performer) rank 3.
6 38 Continued as Entertainer (Performer).
6 40 Refused to criticise a questionable political leader on Albin McIntire's homeworld.
6 42 Promoted to Entertainer (Performer) rank 4.
7 42 Voluntarily left Performer
7 42 Became a Merchant (Broker).
7 44 Embroiled in legal trouble.
7 46 Promoted to Merchant (Broker) rank 1.
8 46 Continued as Merchant (Broker).
8 50 A series of bad deals and decisions force Albin McIntire into bankruptcy. Albin McIntire salvages what Albin McIntire can.
9 50 Became a Scout (Courier).
9 53 When dealing with an alien race, Albin McIntire have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 54 Promoted to Scout (Courier) rank 1 with the new title Scout.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Courier).
10 55 Albin McIntire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Albin McIntire fail to help. Gain an Enemy.
10 55 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 58 Promoted to Scout (Courier) rank 2.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Continued as Scout (Courier).
11 60 Albin McIntire have no idea what happened to Albin McIntire – they found Albin McIntire's ship drifting on the fringes of friendly space.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Retired.
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 68 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 69 Good fortune.
15 72 Aging Crisis. Owe 60,000 for medical bills.
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