Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
24 |
Alf Hunt refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alf Hunt's faith. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
29 |
Alf Hunt refused an offer of inducements to betray Alf Hunt's faith. Gain 2 enemies. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Alf Hunt secretly provide religious rites for a dying leader or noble, although they do not share Alf Hunt's faith. Gain an Ally in the family and a Rival who disagrees with Alf Hunt's choice. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Alf Hunt is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
43 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Alf Hunt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Scout (Courier). |
9 |
50 |
When dealing with an alien race, Alf Hunt botch an opportunity to gather extra intelligence about them. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scout (Surveyor) with previous rank. |
10 |
54 |
Spend several years jumping from world to world in Alf Hunt's scout ship. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Courier (Scout). |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
58 |
Injured. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |